UNAmedia Help

Documentation & Support

User Tools

Site Tools


ue5-mixamo:advanced-locomotion-system

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
ue5-mixamo:advanced-locomotion-system [2022/07/20 14:07]
Staff
ue5-mixamo:advanced-locomotion-system [2022/07/29 11:25] (current)
Staff
Line 23: Line 23:
  
 Setup the new Skeletal Mesh component with your Mixamo character mesh and select the Animation Blueprint created in step 2.\\ Setup the new Skeletal Mesh component with your Mixamo character mesh and select the Animation Blueprint created in step 2.\\
-{{ :ue5-mixamo:als-blueprint-mesh-setup.png |Setting up the Skeletal Mesh component}}+{{ :ue5-mixamo:als-blueprint-mesh-setup.jpg |Setting up the Skeletal Mesh component}}
  
 Now you can hide the ALS mannequin by selecting the Mesh component and uncheck the //Visible// option in the Rendering settings. Now you can hide the ALS mannequin by selecting the Mesh component and uncheck the //Visible// option in the Rendering settings.
ue5-mixamo/advanced-locomotion-system.1658318836.txt.gz ยท Last modified: 2022/07/20 14:07 by Staff