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ue5-mixamo:retargeting-large-characters [2022/07/25 11:15] Staff created |
ue5-mixamo:retargeting-large-characters [2022/07/25 12:36] (current) Staff |
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====== Retargeting Large Characters ====== | ====== Retargeting Large Characters ====== | ||
When retargeting large characters, you might find the pose is deformed when the Retarget IK setting is enabled. | When retargeting large characters, you might find the pose is deformed when the Retarget IK setting is enabled. | ||
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This is a result of the way the Full Body IK solver works and can easily be fixed. | This is a result of the way the Full Body IK solver works and can easily be fixed. | ||
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If you do intend on using giant characters, then this can be fixed by opening the IK Rig asset generated by the plugin, selecting the Full Body IK in the Solver Stack, and increasing the //Min Mass Multiplier// | If you do intend on using giant characters, then this can be fixed by opening the IK Rig asset generated by the plugin, selecting the Full Body IK in the Solver Stack, and increasing the //Min Mass Multiplier// | ||
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