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UE5 Cardboard VR 1.5.0
Unreal Engine plugin to run UE4 and UE5 mobile VR projects on iOS and Android devices using Google Cardboard VR viewers.
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This is the complete list of members for UUNACardboardVRStatics, including all inherited members.
| GetCardboardV1DeviceParams() | UUNACardboardVRStatics | static |
| GetSavedDeviceParams() | UUNACardboardVRStatics | static |
| RecenterHeadTracker() | UUNACardboardVRStatics | static |
| SaveDeviceParams(const FString &encodedDeviceParams) | UUNACardboardVRStatics | static |
| SaveDeviceParamsFromURL(const FString &uri) | UUNACardboardVRStatics | static |
| ScanForQRViewerProfile() | UUNACardboardVRStatics | static |
| SetBackButtonVisibility(bool bVisible) | UUNACardboardVRStatics | static |
| SetBaseOffsetYaw(float OffsetYaw) | UUNACardboardVRStatics | static |
| SetNativeUIVisibility(bool bVisible) | UUNACardboardVRStatics | static |
| SetToggleStereoModeButtonVisibity(bool bVisible) | UUNACardboardVRStatics | static |