MultiWorld  1.0.0
Project setup

Mandatory steps to integrate the MultiWorld plugin into a project. More...

Mandatory steps to integrate the MultiWorld plugin into a project.

To integrate the MultiWorld plugin into a project, a simple preliminary setup is REQUIRED. MultiWorld needs to intercept some system calls of Unreal Engine 4. This can be quickly accomplished configuring few pre-made classes (provided with the plugin) in your Project Settings:

If you're already using custom overrides of the above settings, you can: