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MultiWorld 1.6.0
Manage multiple isolated UWorld instances simultaneously in Unreal Engine, transferring player and actors between worlds.
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This is the complete list of members for UMultiWorldSceneCaptureComponent2D, including all inherited members.
SendRenderTransform_Concurrent() override | UMultiWorldSceneCaptureComponent2D | protectedvirtual |
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UMultiWorldSceneCaptureComponent2D | protectedvirtual |