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MultiWorld 1.8.2
Manage multiple isolated UWorld instances simultaneously in Unreal Engine, transferring player and actors between worlds.
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Widget-World pair Internal use only. More...
#include <MultiWorldManager.h>
Public Member Functions | |
bool | operator== (const FWidgetWorldPair &Other) const |
equality operator More... | |
Public Attributes | |
class UUserWidget * | Widget = nullptr |
the UMG widget More... | |
TWeakObjectPtr< UWorld > | World |
the world where the UMG widget live More... | |
Widget-World pair Internal use only.
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inline |
equality operator
class UUserWidget* FWidgetWorldPair::Widget = nullptr |
the UMG widget
TWeakObjectPtr<UWorld> FWidgetWorldPair::World |
the world where the UMG widget live