UE5 360 Stereo Panoramic Player  1.2.0
Create interactive Media Players and Virtual Tours for mono and stereo 360 panoramic images and videos in Unreal Engine 5.
ChangeLog

ChangeLog

Change-log of the Stereo Panoramic Player plugin.

Version 1.2.0

  • Added support to Unreal Engine 5 (UE5.0).
  • Updated shaders with better performance and precision, in particular on lower-end devices (like on mobile and Oculus Quest VR devices). Offloaded UV calculations from the pixel shader to the vertex shader, using Customized UV in full (highp) precision. For reference, the instructions count of the pixel shaders on Android Vulkan devices have been reduced, in average, of the 49%-58% (with a theoretical speed-up factor of x1.96-x2.38). On desktop (SM5) the average reduction is around 6%-9%. Full precision UV calculations fix issues on some devices where UV rounding artifacts were visible (e.g. on the right lenses of some Oculus Quest models - thanks mikeactrio for reporting it).
  • Fixed clean-up of Input Bindings in the Panoramic Directory when custom defined bindings are present (thanks sergio for the report).

Version 1.1.0