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ue5-mixamo:missing-metahuman-skeletal-mesh

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ue5-mixamo:missing-metahuman-skeletal-mesh [2022/08/12 17:19]
Staff created
ue5-mixamo:missing-metahuman-skeletal-mesh [2022/08/12 17:50] (current)
Staff [Suggested Workaround]
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 ====== Missing MetaHuman Skeletal Mesh ====== ====== Missing MetaHuman Skeletal Mesh ======
 +This is an occasional bug we have run into where the downloaded MetaHuman character assets are missing the common skeletal mesh required by the plugin '/MetaHumans/Common/Female/Medium/NormalWeight/Body/f_med_nrw_body'. This causes the retargeting process to fail with the following error:
 +{{ :ue5-mixamo:missing-meta-error.png |Retargeting error message}}
  
 +Opening the common IK Rig asset that comes with MetaHuman characters 'MetaHumans/Common/Common/IK_metahuman' also displays a warning for this missing file. Normally this would be the default preview skeletal mesh used by the IK Rig, but in this case there is none.
 +{{ :ue5-mixamo:missing-meta-ikrig-warning.jpg?800 |IK Rig asset warning}}
 +
 +This is seems to be a bug with the content delivery through Quixel Bridge and has been reported to Epic.
 +
 +===== Suggested Workaround =====
 +So far in our testing this only happened with a single character preset. Other characters were unaffected and correctly imported the common skeletal mesh.
 +
 +So if you run into this issue you can try downloading and importing a different MetaHuman character preset. This should import the missing skeletal mesh asset and fix the issue. 
ue5-mixamo/missing-metahuman-skeletal-mesh.1660317548.txt.gz ยท Last modified: 2022/08/12 17:19 by Staff