Mixamo Animation Retargeting is a UE4 editor plugin that helps integrating Mixamo assets (exported from Auto-Rigger, 3D Characters, 3D Animations) into Unreal Engine 4.
In addition to the base setups required by the Retarget Manager, the plugin implements some advanced functionalities to obtain a perfect retargeting and optimal integration into Unreal Engine 4:
- the Retarget Base Pose is computed analytically, to obtain an exact and perfect match of the skeletal meshes used during animation retargeting;
- a Root bone is added to the Mixamo skeleton (and all related skeletal meshes), allowing the use of Root Motion for animations.
- a Root Motion animation can be computed from a pair of normal and in-place Mixamo animations (video).