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Precise and automatic retargeting of Mixamo animations and characters in Unreal Engine 4 download on unreal engine marketplace
download on unreal engine marketplace Documentation


download on unreal engine marketplace Documentation


UE4 Mixamo Animation Retargeting plugin is the best tool to integrate Mixamo assets in Unreal Engine 4. With few clicks, it allows you to use any Mixamo animation with any UE4 character, and use any UE4 animation with any Mixamo character.

Its core feature is a precise analytical method to compute the Retarget Base Pose needed by Unreal Engine 4 to manage Mixamo assets. The plugin automatically performs all the configurations needed by the Animation Retargeting (for Different Skeletons) system of Unreal Engine 4 (an engine feature that allows animations to be reused between characters that use different Skeleton assets).

Automatic analytical computation of the Retarget Base Pose
Automatic setup of Rig Mapping and Translation Retargeting options.

The plugin implements several advanced functionalities to obtain the best results in an automated way:

Run the tool

Running the tool is very easy:

Then you are ready to retarget all the needed animations (select an animation, then Retarget Anim Assets > Duplicate Anim Assets and Retarget).

See the video tutorial for detailed instructions and usage examples.

The tool also supports batch processing (selecting multiple Mixamo skeletons).

Root bone added to the skeleton allowing the use of Root Motion animations
Animation Retargeting is done with the standard pipeline
download on unreal engine marketplace Documentation

Technical Details

Platforms: Windows, Mac.
NOTE: This product is not made by, or affiliated with, Mixamo or Adobe Systems in any way.