UE5 Cardboard VR 1.3.0
Unreal Engine plugin to run UE4 and UE5 mobile VR projects on iOS and Android devices using Google Cardboard VR viewers.
No Matches
Static Public Member Functions | List of all members
IUNACardboardVRModule Class Reference

UNACardboardVR module class. More...

#include <UNACardboardVR.h>

Inheritance diagram for IUNACardboardVRModule:

Static Public Member Functions

static IUNACardboardVRModuleGet ()
 Singleton-like access to this module's interface. More...
static bool IsAvailable ()
 Checks to see if this module is loaded and ready. More...

Detailed Description

UNACardboardVR module class.

Member Function Documentation

◆ Get()

static IUNACardboardVRModule & IUNACardboardVRModule::Get ( )

Singleton-like access to this module's interface.

This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.

Returns singleton instance, loading the module on demand if needed

◆ IsAvailable()

static bool IUNACardboardVRModule::IsAvailable ( )

Checks to see if this module is loaded and ready.

It is only valid to call Get() if IsAvailable() returns true.

True if the module is loaded and ready to use

The documentation for this class was generated from the following file: