Google Analytics Measurement Protocol 1.2.0
Google Analytics plugin for Unreal Engine, using a native cross-platform implementation of the Measurement Protocol.
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Changelog

Changelog

Changelog of the Google Analytics Measurement Protocol plugin for Unreal Engine.

Version 1.2.0

Added support for Google Analytics 4 (GA4).

New features:

Version 1.1.2

Bug fixes:

  • Added fallback when required project settings are missing, not resulting anymore in lost logged events.

Version 1.1.1

New features:

  • Unreal Engine 5 is now supported (UE5.0).

Bug fixes:

Version 1.1.0

New features:

Bug fixes:

  • Fixed double url-encoding of system attributes.
  • Some settings were cached and not updated on PIE sessions.

Version 1.0.2

Bug fixes:

  • Fixed crash when exit a non-shipping build;
  • Fixed a compilation warning when building on consoles;
  • System attributes can now be processed by custom Event Attributes Filters.

Version 1.0.1

Bug fixes:

  • The LoadingPhase of the plugin is now set to Default. This works around an Unreal Engine bug when Playing-In-Editor in Standalone mode: the Game Instance is initialized before than usual, causing possible references to plugins loaded at PostEngineInit to fail to be resolved.
  • Viewport size is logged only if valid. During the BeginPlay event, Unreal Engine reports a wrong viewport size of 0x0.

Version 1.0.0

  • First release.