MultiWorld 1.9.1
Manage multiple isolated UWorld instances simultaneously in Unreal Engine, transferring player and actors between worlds.
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This is the complete list of members for FScopeLocalPlayerOnWorld_Internal::GameViewportClientEx, including all inherited members.
SetWorld(UWorld *InWorld) (defined in FScopeLocalPlayerOnWorld_Internal::GameViewportClientEx) | FScopeLocalPlayerOnWorld_Internal::GameViewportClientEx | inline |