MultiWorld 1.9.1
Manage multiple isolated UWorld instances simultaneously in Unreal Engine, transferring player and actors between worlds.
Loading...
Searching...
No Matches
List of all members
UMultiWorldGameViewportClient Class Reference

Custom GameViewportClient class needed to support MultiWorld on your project. More...

#include <MultiWorldGameViewportClient.h>

Inheritance diagram for UMultiWorldGameViewportClient:

Detailed Description

Custom GameViewportClient class needed to support MultiWorld on your project.

To set it in your project just open the "Project Settings" panel, go to "Engine > General Settings", here search for the property "Game Viewport Client Class" and then set it to MultiWorldGameViewportClient.

If you can't use this implementation, follow the instructions at UMultiWorldOverrides.


The documentation for this class was generated from the following file: