UE5 360 Stereo Panoramic Player  1.2.0
Create interactive Media Players and Virtual Tours for mono and stereo 360 panoramic images and videos in Unreal Engine 5.
Public Attributes | List of all members
FPanoramicStageMovieData Struct Reference

Collects data for a movie stage. More...

#include <PanoramicStage.h>

Public Attributes

TSoftObjectPtr< class UPanoramicStageDestinationStageOnMediaEndReached
 The destination stage when the media reach the end and the OnMediaEndReachedDefaultBehaviour is GoToStage. More...
 
EOnMediaEndReachedDefaultBehaviour OnMediaEndReachedDefaultBehaviour
 The behaviour to have when the media reach the end. More...
 
UMediaSource * PanoramicMediaSource = nullptr
 The media source to play. More...
 
bool PlaybackLoop
 Indicates if the media should be played in loop or not. More...
 

Detailed Description

Collects data for a movie stage.

Member Data Documentation

◆ DestinationStageOnMediaEndReached

TSoftObjectPtr<class UPanoramicStage> FPanoramicStageMovieData::DestinationStageOnMediaEndReached

The destination stage when the media reach the end and the OnMediaEndReachedDefaultBehaviour is GoToStage.

See also
EOnMediaEndReachedDefaultBehaviour

◆ OnMediaEndReachedDefaultBehaviour

EOnMediaEndReachedDefaultBehaviour FPanoramicStageMovieData::OnMediaEndReachedDefaultBehaviour

The behaviour to have when the media reach the end.

◆ PanoramicMediaSource

UMediaSource* FPanoramicStageMovieData::PanoramicMediaSource = nullptr

The media source to play.

◆ PlaybackLoop

bool FPanoramicStageMovieData::PlaybackLoop

Indicates if the media should be played in loop or not.


The documentation for this struct was generated from the following file: