UE5 360 Stereo Panoramic Player 1.2.5
Create interactive Media Players and Virtual Tours for mono and stereo 360 panoramic images and videos in Unreal Engine 5.
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Public Attributes | List of all members
FPanoramicStageNavigation Struct Reference

A stage navigation allows to switch from one stage to another one. More...

#include <PanoramicStage.h>

Public Attributes

TSoftObjectPtr< class UPanoramicStageDestinationStage
 The destination stage. More...
 
FColor LookupColor
 An optional color. More...
 
TSubclassOf< UUserWidget > WidgetClass
 An optional UserWidget subclass to create and display an instance of. More...
 
FPanoramicPosition WidgetPosition
 Where the widget should be placed, editable/available only if WidgetClass is not null. More...
 
float WidgetScale
 The widget scaling factor, editable/available only if WidgetClass is not null. More...
 
float YawRotation
 An additional yaw rotation (in degrees) to apply to the mesh sphere. More...
 
bool YawRotationSetFlag
 Flag to enable the YawRotation property (TOptional type can't be used in editor) More...
 

Detailed Description

A stage navigation allows to switch from one stage to another one.

Member Data Documentation

◆ DestinationStage

TSoftObjectPtr<class UPanoramicStage> FPanoramicStageNavigation::DestinationStage

The destination stage.

Can be null, in this case the experience ends.

◆ LookupColor

FColor FPanoramicStageNavigation::LookupColor

An optional color.

This color is compared with the current focusing color of the stage's NavigationLookupTexture. When colors match, this stage navigation became active and the DestinationStage is used to move on the next stage.

◆ WidgetClass

TSubclassOf<UUserWidget> FPanoramicStageNavigation::WidgetClass

An optional UserWidget subclass to create and display an instance of.

◆ WidgetPosition

FPanoramicPosition FPanoramicStageNavigation::WidgetPosition

Where the widget should be placed, editable/available only if WidgetClass is not null.

◆ WidgetScale

float FPanoramicStageNavigation::WidgetScale

The widget scaling factor, editable/available only if WidgetClass is not null.

◆ YawRotation

float FPanoramicStageNavigation::YawRotation

An additional yaw rotation (in degrees) to apply to the mesh sphere.

This can be useful to align two stages together. If YawRotationSetFlag is true, YawRotation overwrites UPanoramicStage::YawRotation.

◆ YawRotationSetFlag

bool FPanoramicStageNavigation::YawRotationSetFlag

Flag to enable the YawRotation property (TOptional type can't be used in editor)


The documentation for this struct was generated from the following file: